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 GunZ [Mstyle Guide]

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[LG]Epic




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Number of posts : 17
Age : 35
Location : Location Pridez In :: LG GunZ
Hobbies : LG Gunzing
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Registration date : 2009-02-24

GunZ [Mstyle Guide] Empty
PostSubject: GunZ [Mstyle Guide]   GunZ [Mstyle Guide] Icon_minitimeWed Feb 25, 2009 2:58 am

Here
is some guide. I still got the guide.. here it is:

Quote :
''Four Divine Gates''



Introduction

Monk Style (M-Style) is a set of techniques and moves within Korean
Style that uses a concept to go beyond limits to perfect sword
techniques to conquer everyone without cheating software/hardware. Monk
Style is not a style because there is more to it and can never be
complete. In fact Styles do not exist only if you want them to be.

Directions: M-Style is Unique because it uses at least two equal keys.
You will have to modify the keyboard settings to perform these
techniques to its peak. However, it will take time to get used to these
modifications. You do not have to use these modifications on your
keyboard; I strongly encourage you to play with the keyboard and mouse
settings to your preferences.

Requirements: A fast gaming computer with a good graphic card that
allows high frame rates. It is extremely difficult to perform Monk
techniques with frame per second lag. A sensitive keyboard and mouse
that allows you to click and type quickly with ease. It is also
recommended to have a mouse that supports four buttons or more so you
can set each of your commands on GunZ options, such as two Attack
buttons on mouse.

Dragon Gate - (Chung Ryong of East)

The Dragon Gate is a very powerful weapon, it is full offense and brute strength.
Stance One
Do not time it one Slash>Block combo at a time. Do the Key-Press
combo at least six times. According to the following Key Setting:

1 + 3= Attack, 2 + 4 = Block

You would press:

1>2> 3>4> 1>2> 3>4> 1>2> 3>4 = 6
Key-Presses / Each Finger Taps 3 Times / 3 Slash>Block ANIMATIONS
(in one jump)

You can also do 6 Finger Taps for each finger which mean 12 Key-Presses in one jump.

In other words:

1>2>3>4 = 1 Slash>Block Animation (Even though it's pressed TWICE).

You should see three Slashes and Blocks per Jump. Record a replay and
you will see Animation Freezes from your character. Another method Monk
likes to explain it as would be to spam the Attack buttons as many
times you can continuously while hitting the Block buttons accurately
to register a slash.

Stance Two
Stance Two is basically a messed up version of Stance One. Instead of
Slashing three times per jump, you would end up Slashing only twice,
which concludes something like this:
Jump>Slash>Block>Slash>Block>Block
How to use Dragon Gate Effectively and Efficiently
I personally use two forward buttons; one for doing regular K-Style
sword moves and one for Dragon Gate. Take advantage of your Key
Configurations. The game limits us to TWO keys for each Command, but
most people limit themselves to only ONE.

"Do not limit yourself. Go beyond limits." - Monk

Instead of thinking that Dragon Gate is useless in combat due to "lack
of mobility", try thinking about combining it with Movement. Uneducated
players would assume that Dragon Gate is all about "just standing still
and doing Static Triple Butterfly".

Other than doing it just standing still, you can press a Directional
command and use it's momentum(I move Forward/Backward with my mouse).
Use the momentum of Single Butterfly Steps as well. Direct your
movements with full control and do Ground Slash and Sky Block in
necessary situations.

Only stand still while doing Dragon Gate when your opponent is standing
at a corner or in small, cramped up areas where your opponent lacks
space. If you do it while standing still in open areas, you will be
vulnerable to "tapping", meaning people can tap you to make you Massive
and then use that delay to attack you.

Tortoise Gate (Hyun Moo of North)

This Gate is all about defending oneself to the fullest as well to counter attack.

Steps: Block>Repeat

Before anything, master the blocking technique while standing still.

Experiment with this:

Stand still and tap your block button(s) as fast as you can and watch
the animation of your sword. Key-press timing with only three taps of
the Block button is possible, but I do not suggest it. It would be
easier if you use two Block Buttons.

Key-press example:

Ctrl = Block , Alt = Block

While using one finger for each key, press...

Ctrl > Alt = One Block Animation

Ctrl > Alt > Ctrl > Alt > Ctrl > Alt = Three Block Animations

In the end, each of your fingers will only press three times or more if
desired. Another method would just be pressing one Block Button, but
you would have to tap the same button six times, which is harder. This
is the same if you were to do Turtle Gate while jumping.

Your sword should not be in big movements(This is easy, but slow, inefficient and incorrect).
Instead, try to make the movements small(Timing with three taps is possible).

Record a replay of yourself and watch your sword carefully. It might
not have an Animation Freeze at first, but you should eventually see
your sword "freeze" for maybe even just a split second.

When you are idle, your character's right arm is neutral and will slightly move back and fourth.
When you do the blocking exercise, your character's arm and sword will
freeze and stiff up into an extended position. The tip of the sword
should also be vibrating. (In replays)

Once achieved, you've successfully done the technique. Practice this
technique until you can make it constant with very little to no breaks
in between.

Make sure you have a comfortable set of keys so you can quickly switch
from your normal hand position to the Monk Style techniques hand
position once you master the technique, but for the sake of
experimentation, you can set it to wherever desired for now. Create a
preference.
Stance One
Steps: Jump>Block>Block>Block

Once you have mastered the Turtle Gate while standing still, try to add
in the jump. When you jump, make sure you do not pause in between each
jump. Let it flow with no delay. While in the air, watch your
character's arm and make sure it Blocks three times per jump. Practice
this technique until you can continue the animation freeze.
It would be easier if you use two Block buttons as stated before. This
means you are actually attempting six Blocks rather than three, but
instead you are really only doing just three Block animations.


Tiger Gate (Baekho of West)

Baekho means white tiger, it represents agility and dexterity. Which means that one must type keys quickly and accurate.

This Gate is mainly used for aerial sword fighting. It is as simple as:

Steps: Jump>Dash>Slash>Jump>Block

Double Command buttons can make it faster, but Single keys are
perfectly fine, but should be done in fast motions. (??If done
correctly, your character should be tripping over the floor due to the
speed if you're doing it on the ground??)

Phoenix Gate (Ju Jak of South)

This Gate is about intelligence that one must be intelligent and
flexible with perfection. There are about two techniques in Phoenix
Gate; single and double slash. In this Gate, you must rely on perfect
timing to achieve full speed, if not, you are not doing Phoenix Gate.
Stance One
Steps: Slash>Block(Ground Butterfly) Do not cancel the Slash too
fast or you will lose the hit. Sometimes allowing a little delay in
between two steps is better. Practice until you can do it FAST. You can
also do it while pressing Forward or do a Dash>Slash>Block
combination.
Stance Two
Steps: Slash>Slash>Block Slash and then wait a little before
doing the second Slash. Immediately after the second Slash, Block.

Ex: *Slash-1...........Slash-2..Block*

Or you can do the opposite way, which is to tap Slash really fast, wait for the delay and then block.



Walking and Dashing
In between each repetition of the combos, you can add in a Dash, or just press a Directional Button while doing Phoenix Gate.






Dont thank me ;P!
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